2D Animation is about to learn how to understand a characteristic of characters also how to make a character.
TASK 1 : Camera Angles
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TASK 1 : Camera Angles
TASK 2 : FLIPBOOK
TASK 3 : 12 PRINCIPLE OF ANIMATION
1. Stretch & Squash
2. Anticipation
3. Exaggeration
4. Follow Trough or Overlappig Action
5. Secondaray Action
6. Appeal
7. Timing
8. Arcs
9. Slow in Slow Out
10. Straight Ahead Action and pose to pose
11. Solid Drawing
12. Staging
TASK 4 : KINETIC TYPOGRAPHY
TASK 5 : STOP MOTION
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TASK 6 : ROTOSCOPING
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TASK 7 : FINAL ANIMATION
POSTER OF THE VIDEO
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